Theraphosa

giant cave spider-siren familiar

Description:
Giant Spider Familiar (Clawed Beast) [color=#886666]
Virtues FLAWS Magical Qualities/Inferiorities 15
Magic Animal Essential: Meddler 3×3=9 Gigantic x 3, Str -30 (+ 26), Quick 17 (-14)
True Friend: Viscaria Inherited: Nocturnal 3 Greater Power (50lvls)
Essential: Perfect Balance -3 Difficult Underlings (spawn) 1 Gift of Speech
3 Improved Characteristics x3 -1 Magical Friend 1 Virtue: Unaffected by the Gift
1 Enchanting Music -3 Favors -1 Limited Gestures
1 Free Expression -1 Susceptible to Deprivation
1 Unaffected by Gift 3 Focus Power
1 Supernatural Lore (as Arcane Lore)
Characteristics: Loyal(Viscaria) +3 Spider +3 Siren +2 Brave +1
Int +1 Per +1 Age: ?? BOND: CrTe35
Pre -6 (+3) Com +3 Size: -2 (base -15) Gold (magic) 2
Str -4 Sta +1 Confidence: ? Silver (mind) 1
Dex +3 Qik +2 Afflictions: Bronze(soak) 2
Abilities 1.2 AL:Mons Electi (prey)
3 Athletics (climbing) (+3 climb) 3 Awareness (food),
3 Brawl (grapple), 4 Craft: Spidersilk (webs)
4.5 Enchanting Music (curiosity) 1 Etiquette (predators)
1.3 Folk Ken (predators) 2 Guile (appear non-threatening)
4 Hunt (ambush) 3 Intrigue (plotting)
3 Music (singing) 4 Stealth (hide) +3 to hide
3 Survival (home terrain), 0.4 Teaching
5 Lang, Castill (poetry) 4 Language, Latin (written)
3.6 Lang, Arabic(written) 0.4 Lang, French
2 Artes Liberales (mathematics) 3.1 Code of Hermes (precedents)
5 OoH Lore (history) 4 Philosophiae (natural)
2 Prof: Scribe (careful)
2 Magic Lore (Greek) 5 Magic Theory (enchanting)
Powers Quality Effect Might Cost Init
Mental Communication:Spends complex emotions, images, thoughts, etc Bond Enchantment (CrMe 15) n/a n/a
Weaver’s Trap of Webs, CrAn 40 Mastery 2 (quick*2) Sight, Sun, Group Greater Form Mag/2=4 Qik-Mag+Mastery = -4
Webs 15, Mastery 2 (penetration, magic resistance) Focus Spont Mag 1-3 Qik-(mag) +1 to -1
Combat:  Init  ATK  DFN  DMG
Grapple +2 +7 +7 n/a
Dodge +2 n/a +6 n/a
Bite +2 +9 +7 -3, Venom Ease Factor 15
Claw +1 +8 +9 -2

Prot: 3 (Shell, Thick n Tough) Soak +4

Qualities

Ambush Predator: If it has successfully crept up on its prey, it automatically wins Initiative in the first round of combat and gains a +3 to its Attack Total for the first round only.
Camouflage: Add +3 to all rolls to hide, whenever the creature is not moving.
Crafty
Grapple: The creature may make a grapple attack instead of a normal attack. This attack may only be employed against an opponent that is less than or equal to the creature’s (Size + 1). See Non-Lethal Combat (ArM5, page 174) for rules ongrappling. If the creature has another natural weapon (such as a bite), it may add its current Grapple Strength to its Attack Total in subsequent rounds, until the opponent breaks free. The creature must defend against any opponent outside the grapple with its Grapple Defense (see Natural Weapons Table, below).
Loathsome Appearance: Presence drops to –6 or +3 when attempting to scare or intimidate an opponent.
Skilled Climber: Add +3 to all rolls involving climbing.
Thick Fur/Thick Scales: Add 1 to Protection; this Quality stacks with the Tough Virtue and the Tough Hide Quality.
Tough Hide: Add 2 to Protection; this Quality stacks with the Tough Virtue and the Thick Fur Quality.
Venomous: Compare the creature bite’s Attack Advantage to the victim’s Protection (not Soak). If the creature’s Advantage is higher, then the victim suffers the effect of the venom, regardless of whether the bite inflicts an actual wound. The Ease Factor to avoid damage is 15 (see ArM5, page 180).
Web-Weaver: Not listed in book.

Bio:

1216
Spring – Learns Artes Liberales from School. XP 15
Summer – “Prospero’s Treatise on the Nature of Magic” Q 10; L 5; Topic: Magic Theory
Fall “Prospero’s Treatise on the Nature of Magic” Q 10; L 5; Topic: Magic Theory
Winter"Prospero’s Treatise on the Nature of Magic" Q 10; L 5; Topic: Magic Theory
1217
spring"Prospero’s Treatise on the Nature of Magic" Q 10; L 5; Topic: Magic Theory
summer"Prospero’s Treatise on the Nature of Magic" Q 10; L 5; Topic: Magic Theory
Fall “Prospero’s Treatise on the Nature of Magic” Q 10; L 5; Topic: Magic Theory
winter"Prospero’s Treatise on the Nature of Magic" Q 10; L 5; Topic: Magic Theory

1218
Spring “Prospero’s Treatise on the Nature of Magic” Q 10; L 5; Topic: Magic Theory
Summer Codex Hermeticus Hispaniae (Q10, L8) by multiple writers; Latin: A complete collection of case reviews from the tribunal; summa for CoH
Fall – Codex Hermeticus Hispaniae (Q10, L8); summa for CoH
Winter -Codex Hermeticus Hispaniae (Q10, L8); summa for CoH

1219
Spring “Naturalis Historia” by Plinius; ; Philosophy(natural) L4Q15 ;in Latin
Summer “Naturalis Historia” by Plinius; ; Philosophy(natural) L4Q15 ;in Latin
Fall “Naturalis Historia” by Plinius; ; Philosophy(natural) L4Q15 ;in Latin
Winter “Naturalis Historia” by Plinius; Philosophy(natural) L4Q15 ;in Latin

1220
Spring Learns Prof:Scribe from School Q15
Summer "De Ordo (L5, Q15) by Horst ex Mercere; Latin; a summa on order history (Lore: OoH)
Fall "De Ordo (L5, Q15) by Horst ex Mercere; Latin; a summa on order history (Lore: OoH)
WinterDe Ordo (L5, Q15) by Horst ex Mercere; Latin; a summa on order history (Lore: OoH)
1221
Spring De Ordo (L5, Q15) by Horst ex Mercere; Latin; a summa on order history (Lore: OoH)
SummerDe Ordo (L5, Q15) by Horst ex Mercere; Latin; a summa on order history (Lore: OoH)
Fall “Naturalis Historia” by Plinius; Magic Lore L5; Q15
Winter Learns Music from School Q15

1222 – Moves to Bibracte
Spring: Explores the regio. AL:Mons Electi 7xp French 4xp Correspondence CoH 1xp
Summer: Install Greater Focus/Feature Forge. 2 Exposure to MT. French Exposure 4xp, Correspondence CoH 1xp
1222.2b The Fall of Night – 3xp to Folk Ken
1222.etc 100 Pieces of Mons Electi 4xp to Teaching
Secrets away the body of the captured magi assailant.
Fall: Install Greater Focus/Featue Forge. 2 Exposure to MT. Correspondence CoH 1xp
Winter: Builds web-bridge to Tourney Field. Explores the regio, looking for a good place to set up a web and play some music. AL:Mons Electi 7xp French 4xp Correspondence CoH 1xp

(STATS ABOVE REPRESENT CHARACTER AT END of 1222.4 )

1223:
Study Tribunal Book – Normandy Lore Q15. French 4xp Correspondence CoH 1xp
Study Tribunal Book – Ettiquette Q15 French 4xp. Correspondence CoH 1xp
Helps in lab. 2xp expose to MT. Correspondence CoH 1xp
Helps in lab. 2xp expose to MT. Correspondence CoH 1xp

Year’s Total: MT 5.8, CoH 3.8, French 2.5, Normandy Lore 2, Ettiquette 2.5
1224:
Helps in lab. 2xp expose to MT. Correspondence CoH 1xp
Fix Lab: Change Missing Equipment to Experimentation, Longevity Rituals (Or, since I have the Outdoors Flaw, do I just remove it yet keep the Spacious virtue?). 2xp expose to MT. Correspondence CoH 1xp
Helps in lab. MT 2xp . Correspondence CoH 1xp
Unifying principles of our magic by Arturo ex Bonisagus (Magic Theory Summa, Level 6, Quality 17). French 4xp Correspondence CoH 1xp

Year’s Total: MT 6, French 2.9, Normandy Lore 2, Ettiquette 2.5, CoH 3.12,
1225:

Sensing the Mote Beyond the Beam by Cannophori Methuselah Bonisagi (Magic Theory Tractatus, Quality 14) French 4xp. Correspondence CoH 1xp
Helps in lab. 2xp expose to MT. Correspondence CoH 1xp
Helps in lab. 2xp expose to MT. Correspondence CoH 1xp
Helps in lab. 2xp expose to MT. Correspondence CoH 1xp
Year’s Total: 
MT 6.20, CoH 3.16, French 2.13, Normandy Lore 2, Ettiquette 2.5
1226:
Helps in lab. 2xp expose to MT. Correspondence CoH 1xp
Longevity Ritual Primer by Cannophori Methuselah Bonisagi (Magic Theory Tractatus, Quality 14), Correspondence CoH 1xp, French 4xp
Helps in lab. 2xp expose to MT. Correspondence CoH 1xp
Helps in lab. 2xp expose to MT. Correspondence CoH 1xp
Year’s Total: 
MT 7.5, CoH 4, French 3.2, Normandy Lore 2, Ettiquette 2.5

1227:
Helps in lab. 2xp expose to MT. Correspondence CoH 1xp
Tribunal Politicking. _____ Correspondence CoH 1xp, French 4xp
______ Correspondence CoH 1xp, French 4xp
Eternal Perfection (MT Q14) Correspondence CoH 1xp, French 4xp

Year’s Total:

Concept : A subterranean analog to the many mythic sea creatures that lure sailors and such to their death, this giant spider lures would-be spelunkers into her webs*, and from there a certain death, unless you can appeal to her meddlesome and politicking nature.

After the bonding, she delights in learning of human politics, and meddles in the lives of the covenant’s children as a side hobby. Also, I really like the image of a bookworm spider wearing glasses and playing 4 violins.
Oh, and she’s fertile and spawns (typically) non-magical giant spiders. Which, handled properly, could generate an entire new revenue stream, I suppose. Phoenix Covenant felt like they had enough on their hands already, I guess.

Mythology (or “Why Enchanting Music?”): Sirens lure sailors to the rocky shores with lust because they’ve been on a boat without women for far too long. When you’re underground….

Men dig under the earth for sport and for greed. A mythic creature which lured such men to their dooms wouldn’t pull on their loins, she would pull on their pocketbooks and their sense of adventure. Theraphosa’s song is, “Don’t let them see you slip down this other path! You don’t want to share the spoils to be found here.”

With her Enchanting Music, the sound of her chittinous shivers amid skulls can make men curious, can make them greedy. But the description also talks about instilling general urges without lyrics, and this made me picture a couple of miners, lost in the Silent Dark, wondering if that sound in the distance is water dripping on ore. Oh, they should go back, but….they can hear something up ahead, and they tell themselves, “Just one more tunnel down. Then I’ll go back.”

Theraphosa

In the Ruins of Bibracte jonathanlink Amul