Viscaria fillia Norbert Gunthar ex Verditus

Merinita-obsessed Terram Enchanter/Alchemist.

Description:

(Updated to 1223.1

Virtues
The Gift, Hermetic Magus. Verditus Magic (Casting Tools – carved stones)
Affinity with Craft/Silver, +1, Affinity with Terram +1
Pussiant Craft/Silver +1, Pussiant Terram +1
Hermetic Alchemy, +1
Minor Philosophic Alchemy +1 (lost as Major Ordeal to pick up Major Philo, per RAW
Strong Fae Blood – Dwarf +3
Imbued With Spirit of Terram, +1
True Friend: Theraphosa
Major Philosophic Alchemy

Flaws
Dwarf, general-3 (Size -2, Str -1, Sta -1)
Driven – Discover her Merinita mother and learn Merinita Mysteries, personality -1
Faerie Upbringing, personality-1
Susceptible to Divine Power, hermetic -1
Difficult Longevity Ritual, hermetic -3
Spontaneous Casting Tools, hermetic -1
Hubris

Personality Traits : Cynical +3, Hedonistic +1, Altruistic +2 Brave -2, Loyal(Theraphosa) +3, Hubris 1.1

Characteristics:
Int +3, Per 0, Age: 45 (apparent age, 30)
Pre +1, Com +2, Size: -2
Str -1, Sta 0, Confidence: 1
Dex -1, Qik -2, Warping: 0.4

Abilities

AL: Mons Electi 1.2(regio) Bargain 4 (for souls) Carouse 1 (gambling)
Charm 2 (Faeries) Concentration 2 (spell) Craft / Stone 3 +1 (fae style)
Craft / Silver** 5 3 (fae style) (2 pussiant, +1 dwarf) Folk Ken 1.5 (body language) Guile 2 (blame displacement)
Leadership 1 (labwork) Teaching 1 (Latin)
Language, Castill 5 (poetry) Language, Latin 4 (Hermetic) Language, Arabic 3.6 (military)
Lang, French 2.16 (sheep)
Artes Liberales 1 (mathematics) Philosophiae 4 (Verditius) Prof: Architect 2 (BPH Designs)
Prof: Scribe 2 (correspondence) Verditus Cult Lore 3 (members)
Magic Theory 5.28 (enchantment) Faerie Lore 2 (beasties) Finesse 1.6 (Rego)
Parma Magica 3 (terram) Penetration 2 (terram) Magic Lore 1 (critters)
Invisible Sling Mstry 1 (fast-cast) Baroque Hut Mastery 1 (precise) Second Sight 2 (faeries)
Arts
Creo 7 Intellego 14 Muto 5 Perdo 5 Rego 10
Animal 5 Auram 2 Aquam 5 Corpus 5 Herbam 5
Ignem 3.(9) Imaginem 5 Mentem 6 Terram** 15.5 (+3)
Vim 15 |

Spells:
Invisible Sling of Vilano

  • ReTe 10 Touch, Mom, Ind
  • Finesse to hit, +5 Damage
  • Mastery 1: fast cast, CT 29

Crystal Dart +23

  • Mu/Re Te 10, Voice, Mom, Ind,
  • +10 dmg, always hits, must overcome MR

Hands of the Grasping Earth

  • ReTe 15 (Muto) Voice, Diam, Part
  • Strength stress 15 to escape, CT 28

Burrowfingers (Based on Pit of the Grasping Earth)

  • PeTe 20Voice, Mom, Part, CT 23
  • Creates a 700(?) cubic foot space in earth or stone, starting at a point of origin that can be sensed by the caster within voice range. Default opening is a cube, but this can be modified with finesse rolls.
  • It does not affect noble metals or gems. Base 3, +2 Voice, +1 Part, +1 Size, +1 Stone

The Baroque Peasant Hut

  • Creo Terram 25, ritual, Mastery 1(precise) , CT 31
  • The ReTe answer to Conjure The Wizards Tower, this spell shifts and shapes the ground into a building made of hard-packed earth. The resultant structure is partially underground and very unstable unless cast by a magus with an understanding of Architecture (or a very high Finesse — this counts as Rego Craft Magic). The same spell can be used to return the building back to its original shape (approximately)
    Base 3, +1 Touch, +3 Structure, +2 size

Command the Living Stone (as Living Fire, RoPMagic 133)

  • ReTe 20 Voice, Conc, Ind
  • Penetration > Might to control earth spirits
  • Base 5, +2 Voice, +1 Conc, CT 28

Sense the Nature of Vis - InVi 5, Touch, Mom, Ind, CT 29

Store The Essence

  • ReVim 15 (Terram) Touch, Mom, Ind, Ct 25
  • As the Gather The Essence of the Beast spell, only transferring the vis to a suitably prepared receptacle, and applies to all types of vis, not just corpses. Really, I just want a Terram-req bit of color

Doublet of Impenetrable Silk

  • MuAn 15 Touch, Sun, Ind (adds +3 soak to cloth, +6 to leather), CT 10

Total Traveling Party:
1) Chastity, Silversmith 8 Forge Companion
2) Vin Diesel, Shield Grog with Second Sight 6 (ghosts)
3) Patience, apprentice silversmith
4) Theraphosa, Familiar
5) Spidersilk Weaver:6

Vis
Creo Intellego Muto Perdo Rego 5
Animal Auram Aquam Corpus Herbam 10
Ignem 5 Imaginem Mentem Terram** (6) Vim

Equipment on hand:
Spidersilk toga-dress, lots of silver jewelery (holding vis), silver casting rods, small bag of very flat rocks, a (silver) flask of Fiona’s Best, a (silver) flask of honey mead.

A backpack’s worth of specialized ceremonial gear, which would provide a +2 bonus for ceremonial sponts.

Bio:

Note: In European courts, the presentation of a flowering viscaria stem is an invitation to dance.

Voting Sigil – A flowering viscaria stem made of glass, with several captured flies in it
Casting Sigil – viscaria / sticky catchfly symbolic affects

Born to a clan of dwarven craftsmen, taught the secret smithing of stone and silver.
Won in a bet by a Verditus mage, who abused her as part slave, part guinea pig for several years (hence the Imbued With Terram) before realizing she was Gifted and took her on as an apprentice. This did not stop her pater from his cruel treatment and physical abuse.

Her faerie upbringing makes Viscaria inherently Hedonistic, unused to thinking about long term benefits. While she is often moved to acts of Altruism, she Cynically believes that no good deed goes unpunished in the human realm, and that all generosity will ultimately be betrayed or usurped by the power-hungry. Still victimized by her treatment at the hands of her parens, she is not very Brave.

When in public, Viscaria puts on an air of airheaded impotence, attempting to appear non-threatening and easy to ignore. She tends towards complex traps and ploys. She will not directly lie about her Alchemical skills, but tries to avoid discussing them, or her interest in Vim magics — these are her secret weapons, her emergency stash. Of course, it also helps her reputation a bit.

1208: Penetration 15xp, Concentration 15xp
1209: 5xp to Bargain, Creo, Intellego, Muto, Perdo, Rego
1210: Verditus Lore 30 xp
1211: Parma 25xp, Finesse 5xp
1212: Bargain 30xp
-————————————-
1213
Spring – Enchants Gunthar’s Broom (x2) using Lab Text, LT 50, MT 2xp (1 sold)
Summer – Reads “On Stone”, Terram Summa L15Q15 = 22.5XP
Fall – The Beginning of Life, the Universe, and Everything, Creo Q10 L20;
Winter – Adventure! 10xp – 5XP to Animal, 5 XP to Magic Lore. Enchant – Opens lg wooden trunk, Philo Alchemy – 4 vis + Verditus Craft 9 (14)

1214
Spring – Enchant trunk – Break the Oncoming Wave Re Aq 20 Base 5 +2,Sun +3linked + 2 3/day, LT 42 , 2xp to MT
Summer – Learns Arabic from Abdul Fati, XP 18
Fall – Learns Arabic from Abdul Fati, XP 18
Winter – Adventure! 10XP to Guile and MT. Enchants trunk with The Bookstand of Hespera (Enchanted Item) (from text) ReHe 20, LT 40

1215
Spring – Reads “On Stone”, Terram Summa L15Q15 = 22.5XP
Summer – Reads “On Stone”, Terram Summa L15Q15 = 22.5XP
Fall – Adventure! 10xp, 5 Vim, 5 Guile.
Winter – Reads “On Stone”, Terram Summa L15Q15 = 22.5XP
1216
Spring – Bind Familiar CeTe 35, Gold 2, Silver 1, Bronze 2 , MT 2xp
Summer – Enchant Familiar – Mental Communication (CrMe 15) LT 37 (experimented, no add’l effects). MT 2xp
Fall – Adventure! 10xp in Aquam, MT.
Winter – “How to Ward against Spirits”; Vim Q 15, L 15
1217
Spring “How to Ward against Spirits”; Vim Q 15, L 15
Summer “How to Ward against Spirits”; Vim Q 15, L 15
Fall – “How to Ward against Spirits”; Vim Q 15, L 15
Winter – Adventure! 10xp Corpus, MT
1218
Spring – “How to Ward against Spirits”; Vim Q 15, L 15
Summer – “How to Ward against Spirits”; Vim Q 15, L 15
Fall – “How to Ward against Spirits”; Vim Q 15, L 15
Winter – Adventure! 10xp Herbam, Imaginem.
1219
Spring – “Information Acquisition: Sources and Methods”; Intellego Q 15, L 15
Summer – “Info Acquisition: Sources and Methods”; Intellego Q 15, L 15
Fall – “Mens, Animus, Anima” Mentem Summa: L 20, Q 11; in Latin
Winter – Adventure! 10xp – 4 Animal, 4 Ignem, 2 Imaginem. Enchants trunk with “Toolchest of Hespera” ReHe 20, LT 44 (like Bookstand, only for items),
1220
Spring – “Info Acquisition: Sources and Methods”; Intellego Q 15, L 15
Summer – “Info Acquisition: Sources and Methods”; Intellego Q 15, L 15
Fall – Learns Major Philosophic Alchemy (gains Hubris)
Winter – Adventure! 10xp- 4 Ignem, 4 Herbam, 2 Auram. Enchants Eternal Repetition in a Bottomless Pool, CrIm36, LT 43 (from text)

1221
Spring – Adventure! 10xp MT, Folk Ken. Enchants Shadow Box of Summer Breezes CrAu 8, Base 1, + 2 Sun, 1 unnatural, 2/uses day1, Environmental Trigger +3 (sells several, enchants trunk), Lt 46
Summer – “Info Acquisition: Sources and Methods”; Intellego Q 15, L 15
Fall – “Info Acquisition: Sources and Methods”; Intellego Q 15, L 15
Winter – ??, 2 XP to Cr, MT

1222 – Moves to Bibracte
Spring – AL:Mons Electi 7xp, French Exposure 4xp, Correspondence 1xp
Summer – Gains 3 Warping Points.
Summer: Reads The Stag, The Hound, and The Prince of the Seven Crowns (Rego Summa, Level 16 Quality 15)= 15xp, TOTAL = 30 (7). Corresponds with Ra’am on Magic Theory. 1 XP to MT, French 4xp (8/1) Extracts 6 vis into ring.

Fall: Reads The Stag, The Hound, and The Prince of the Seven Crowns (Rego Summa, Level 16 Quality 15) = 15xp. TOTAL = 45 (9) Corresponds with Ra’am on Magic Theory. 1 XP to MT, French 4xp (12) Extracts 6 vis into ring.
Winter: Reads The Stag, The Hound, and The Prince of the Seven Crowns (Rego Summa, Level 16 Quality 15) = 15xp. TOTAL = 60 (10) Corresponds with Ra’am on Magic Theory. 1 XP to MT, French 4xp (16/2). Extracts 6 vis into ring.

Ongoing, throughout the year: Sends out feelers for lab texts
most to be determined by the Tribunal Prep thread
all building related spells she can find. Preference for ReTe, InTe spells
any Tribunal related enchantments
low level Intellego spells/enchantments to round out the bartering

Viscaria fillia Norbert Gunthar ex Verditus

In the Ruins of Bibracte jonathanlink Amul