tranquillina-advancement

Tranquillina

Original character build: through 1222.4

1223.1: Invented spells: Bind Wound (CrCo 10) with Mastery 1 (Penetration), and Incantation of the Body Made Whole (CrCo 40) with Mastery 1 (Quiet Casting). Exposure xp: Corpus 1.5, Magic Theory 1.5. Correspondence xp (Thamik): Vim 1.
  — lab texts available at Le Maison d’Levrier, so need a total of 11+41 = 52
  — Lab Total handwaved slightly (CrCo Lab Total is 45 + aura + lab bonuses)
1223.2: Read Ra’am’s commentary on Treatise on Magic Theory (at Le Maison). Study xp: Magic Theory 18. Adventure xp for Interludes in Surreal Time: Carouse 2, Corpus 1.5, Creo 1, Magic Theory 1.5, Intrigue 2. Correspondence xp (Ariel): Intrigue 1. Spent 1 Confidence Point.
1223.3: Learned French from Otto. Teaching xp: French 17. Correspondence xp (Ra’am): Magic Theory 1.5.
1223.4: Refined laboratory. Gained Highly Organized. General Quality +1, Refinement +1. Exposure xp: Magic Theory 3. Correspondence xp (Aurulentus): Corpus 1.5.

1223: Warping 1 xp from Longevity Ritual.
  — Aging Roll: Age/10 6 – Living Conditions 2 – Longevity Ritual 7 + stress die 3 = 0

Character through 1223.4

1224.1: Practiced Perception of the Conflicting Motives for Mastery. Gained Quiet Casting. Practice xp: PotCM Mastery 10. Correspondence xp (Thamik): Vim 1.
1224.2: Learned French from Otto. French 17. Correspondence xp (Julia): Intrigue 1.
1224.3: Read Magic Invictus. Study xp: Parma Magica 12. Correspondence xp (Ra’am): Magic Theory 1.5.
1224.4: Install Lesser Expansion and Missing Equipment in laboratory. Lost ability to bind familiar or to extract vis. Corpus +1, General Quality +1, Upkeep +1. Exposure xp: Magic Theory 3. Correspondence xp (Aurulentus): Corpus 1.5.

1224: Warping 1 xp from Longevity Ritual. Reputation: Affluent Corpus Researcher 1 xp.
  — Aging Roll: Age/10 6 – Living Conditions 2 – Longevity Ritual 7 + stress die 9 = 6

Character through 1224.4

1225.1: Invented spell: Ward Against the Curious Scullion (ReCo 30) with Mastery 1 (Penetration). Exposure xp: Corpus 1.5, Magic Theory 1.5. Correspondence xp (Thamik): Vim 1.
  — ReCo Lab Total: Int 3 + Rego 9 + Corpus 27 + aura 10 + Magic Theory (Corpus) 8+2 + Lab General Quality 3 + Lab Corpus Specialty 4 = 66
1225.2: Spread out specimen cabinets along one full wall of laboratory, and augmented the specimen collection. Replaced Spacious with Specimens . Corpus +1, Safety -2, Upkeep +1. Adventure xp from Cuts Like a Hot Knife Through Buttah: Charm 1, Etiquette 1, Folk Ken 1, Order of Hermes Lore 2, 1 Confidence Point. Exposure xp: Magic Theory 3. Correspondence xp (Tria): Intrigue 1.
1225.3: Read In Flux Veritas. Study xp: Muto 19. Correspondence xp (Findabair): Muto 1.
1225.4: Refined laboratory. Gained Spacious. Aesthetics +1, Refinement +1, Safety +2. Exposure xp: Magic Theory 3. Correspondence xp (Ra’am): Magic Theory 1.5.

1225: Warping 1 xp from Longevity Ritual. Reputation: Affluent Corpus Researcher 1 xp.
  — Aging Roll: Age/10 6 – Living Conditions 2 – Longevity Ritual 7 + stress die 7 = 4

Character through 1225.4

1226.1: Read Magic Invictus. Study xp: Parma Magica 8. Correspondence xp (Thamik): Vim 1.
1226.2: Invented spell: Ambush on the Deserted Road (PeIm 20) with Mastery 1 (Imperturbable Casting). Exposure xp: Perdo 1, Magic Theory 1.5. Correspondence xp (Stephen): Intrigue 1.
  — PeIm Lab Total: Int 3 + Perdo 14 + Imaginem 10 + aura 5 + Magic Theory 7+2 + Lab General Quality 3 = 44
1226.3: Read 1st Tropaea from 1221 Tribunal. Study xp: Corpus 22.5. Correspondence xp (Aurulentus): Corpus 1.5.
1226.4: Organized one full corner of laboratory around the corpse-statue on the enchanted pedestal. Gained Lesser Feature. Aesthetics +1, Corpus +1. Exposure xp: Magic Theory 3. Correspondence xp (Maris): Intrigue 1.

1226: Warping 1 xp from Longevity Ritual. Reputation: Affluent Corpus Researcher 1 xp. Gained 1 Confidence Point.
  — Aging Roll: Age/10 6 – Living Conditions 2 – Longevity Ritual 7 + stress die 9 = 6

Character through 1226.4

1227.1: Invented spells: Invocation of Weakness (PeCo 20) with Mastery 1 (Multiple Casting), and Twist of the Tongue (PeCo 30) with Mastery 1 (Penetration). Exposure xp: Perdo 1, Magic Theory 1.5. Correspondence xp (Findabair): Muto 1. Warping 0.5 xp, Addicted 4 xp.
  — lab text of Twist of the Tongue available, so need a total of 40+31=71
  — PeCo Lab Total: Int 3 + Perdo 14 + Corpus 28 + aura 5 + Magic Theory (Corpus) 8+2 + Lab General Quality 3 + Lab Corpus Specialty 5 + The Resolute Mind of the Tireless Researcher 3 = 71
  — Addled roll: Sta -3 – Addicted 0 + stress die 5 = 2. Advancement total next season at -1; Long-Term Fatigue Level next season.
1227.2: Read In Flux Veritas. Study xp: Muto 12. Correspondence xp (Flavius): Intrigue 1.
1227.3: Read 2nd Tropaea from 1221 Tribunal. Study xp: Corpus 22.5. Correspondence xp (Petronius): Finesse 1. Spent 1 Confidence Point.
1227.4: Refined laboratory; trained Loys to help in lab; installed magical furnace. Gained Magical Heating , Servant , and Spotless . Aesthetics +3, Creo +1, Health +2, Ignem +1, Mentem +1, Refinement +1, Safety +1. Exposure xp: Magic Theory 3. Adventure xp for Stop, Collaborate And Listen: Corpus 1.5, Intrigue 2, Order of Hermes Lore 2. Correspondence xp (Rataxes): Magic Theory 1.5.

1227: Warping 1 xp from Longevity Ritual. Reputation: Affluent Corpus Researcher 4 xp (including visits from Tria, Mathieus, and Praxiteles.
  — Aging Roll: Age/10 7 – Living Conditions 2 – Longevity Ritual 7 + stress die 6 = 4

Character through 1227.4

1228.1: Read Twilight’s Inevitable Triumph. Study xp: Vim 9. Correspondence xp (Thamik): Vim 1.
1228.2: Invented spells for original research: Purification of the Lingering Ailments (CrCo 20) with Mastery 1 (Still Casting), and Bind the Giantess’s Wound (CrCo 15) with Mastery 1 (Penetration). Exposure xp: Creo 1, Magic Theory 1.5. Correspondence xp (Maris): Intrigue 1. Warping 0.5 xp, Addicted 4 xp. Spent 1 Confidence Point.
  — CrCo Lab Total: Int 3 + Creo 6 + Corpus 29 + aura 5 + Magic Theory (Corpus) 8+2 + Lab General Quality 3 + Lab Corpus Specialty 5 + Lab Creo Specialty 2 + similar spell bonus ( Purification of the Festering Wounds ) 4 + The Resolute Mind of the Tireless Researcher 3 = 70
  — Nothing special from original research
  — Addled roll: Sta -3 – Addicted 1 + stress die 4 = 0. Lab Total next season at -3, advancement total next season at -1; Long-Term Fatigue Level next season.
1228.3: Invented spell: Shroud Magic (MuVi 15, with Duration: Diameter) with Mastery 1 (Quiet Casting). Exposure xp: Magic Theory 1.5. Correspondence xp (Aurulentus): Corpus 1.5.
  — MuVi Lab Total: Int 3 + Muto 12 + Vim 7 + aura 5 + Magic Theory 7+2 + Lab General Quality 3 – Addled 3 = 36
1228.4: Read Threading the Hermetic Needle. Study xp: Finesse 12. Correspondence xp (Petronius): Finesse 1. Spent 2 Confidence Points.

1228: Warping 1 xp from Longevity Ritual. Reputation: Affluent Corpus Researcher 1 xp.
  — Aging Roll: Age/10 7 – Living Conditions 3 – Longevity Ritual 7 + stress die 4 = 1

Pierre Legris

Original character build: through 1222.4

1223: Craft: Wool 7 xp, Intrigue 3 xp, Leadership 5 xp
1224: Craft: Wool 7 xp, Folk Ken 3 xp, Leadership 5 xp
1225: Craft: Wool 7 xp, Intrigue 3 xp, Leadership 5 xp
1226: Craft: Wool 7 xp, Folk Ken 3 xp, Leadership 5 xp
1227: Craft: Wool 7 xp, Intrigue 3 xp, Leadership 5 xp
1228: Craft: Wool 7 xp, Folk Ken 3 xp, Leadership 5 xp

Aging rolls (apparent age goes up by 1 every year unless otherwise noted)
1223: Age/10 4 – Living Conditions 1 + stress die 5 = 8.
1224: Age/10 4 – Living Conditions 1 + stress die 8 = 11. Aging Point in Qik, Decrepitude 1 xp.
1225: Age/10 5 – Living Conditions 1 + stress die 6 = 10. Aging Point in Pre, Decrepitude 1 xp.
1226: Age/10 5 – Living Conditions 1 + stress die 4 = 8.
1227: Age/10 5 – Living Conditions 1 + stress die 2 = 6.
1228: Age/10 5 – Living Conditions 1 + stress die 1 / exploder 1 / second exploder 1 / third exploder 4 = 36. Aging Points in Pre (3), Qik (3), Sta (2), and Str (2); Decrepitude 10 xp. Aging Crisis total: Age/10 5 + Decrepitude 2 + simple die 7 = 14: bedridden for a month.

Blanche

Original character build: through 1222.4

1223: Craft: Wool 7 xp, Hunt 3 xp, Leadership 5 xp
1224: Craft: Wool 7 xp, French 3 xp, Leadership 5 xp
1225: Craft: Wool 7 xp, Folk Ken 3 xp, Leadership 5 xp
1226: Craft: Wool 7 xp, Hunt 3 xp, Leadership 5 xp
1227: Craft: Wool 7 xp, French 3 xp, Leadership 5 xp
1228: Craft: Wool 7 xp, Folk Ken 3 xp, Leadership 5 xp

Eloise Lainniere

Original character build: through 1222.4

1223: Carouse 3 xp, Charm 3 xp, Craft: Wool 9 xp
1224: Carouse 3 xp, Craft: Wool 9 xp, Folk Ken 3 xp
1225: Carouse 3 xp, Craft: Wool 9 xp, Guile 3 xp
1226: Carouse 3 xp, Charm 3 xp, Craft: Wool 9 xp
1227: Carouse 3 xp, Craft: Wool 9 xp, Folk Ken 3 xp
1228: Carouse 3 xp, Craft: Wool 9 xp, Guile 3 xp

Falko

Original character build: through 1222.4

1223: Athletics 4 xp, Carouse 4 xp, French 8 xp, Great Weapon 10 xp, Stealth 4 xp. Adventure in 1223.4: Awareness 1 xp, Great Weapon 2 xp, Music 1 xp, Survival 1 xp. Warping 3 xp (from getting embiggened, healed, and embiggened again)
1224: Brawl 4 xp, French 8 xp, Great Weapon 10 xp, Music 4 xp, Survival 4 xp
1225: Awareness 4 xp, Charm 4 xp, French 8 xp, Great Weapon 10 xp, Swim 4 xp
1226: Athletics 4 xp, Carouse 4 xp, French 8 xp, Great Weapon 10 xp, Stealth 4 xp
1227: Brawl 4 xp, French 8 xp, Great Weapon 10 xp, Music 4 xp, Survival 4 xp
1228: Awareness 4 xp, Charm 4 xp, French 8 xp, Great Weapon 10 xp, Swim 4 xp

Gaston Lainnier

Original character build: through 1222.4

1223: Bargain 3 xp, Charm 4 xp, Craft: Wool 5 xp, Thrown Weapon 3 xp
1224: Athletics 3 xp, Bargain 3 xp, Craft: Wool 5 xp, Guile 4 xp
1225: Area Lore: Bourgogne 4 xp, Bargain 3 xp, Brawl 3 xp, Craft: Wool 5 xp
1226: Bargain 3 xp, Charm 4 xp, Craft: Wool 5 xp, Thrown Weapon 3 xp
1227: Athletics 3 xp, Bargain 3 xp, Craft: Wool 5 xp, Guile 4 xp
1228: Area Lore: Bourgogne 4 xp, Bargain 3 xp, Brawl 3 xp, Craft: Wool 5 xp

Aging rolls (apparent age goes up by 1 every year unless otherwise noted)
1224: Age/10 4 – Living Conditions 1 + stress die 2 = 5.
1225: Age/10 4 – Living Conditions 1 + stress die 1 / exploder 1 / exploder 3 = 15. Aging Point in Sta, Decrepitude 1 xp.
1226: Age/10 4 – Living Conditions 1 + stress die 8 = 11. Aging Point in Sta, Decrepitude 1 xp.
1227: Age/10 4 – Living Conditions 1 + stress die 3 = 6.
1228: Age/10 4 – Living Conditions 1 + stress die 2 = 5.

Guilheum Gastoneau

Original character build: through 1222.4

1223: Athletics 2 xp, Craft: Wool 7 xp, Dowsing 4 xp, Stealth 2 xp
1224: Area Lore 4 xp, Brawl 2 xp, Craft: Wool 7 xp, Etiquette 2 xp
1225: Awareness 4 xp, Craft: Wool 7 xp, Survival 2 xp, Swim 2 xp
1226: Athletics 2 xp, Craft: Wool 7 xp, Dowsing 4 xp, Stealth 2 xp
1227: Area Lore 4 xp, Brawl 2 xp, Craft: Wool 7 xp, Etiquette 2 xp
1228: Awareness 4 xp, Craft: Wool 7 xp, Survival 2 xp, Swim 2 xp

Jehanne

Original character build: through 1222.4

1223: Awareness 5 xp, Brawl 5 xp, Carouse 5 xp, Single Weapon 15 xp. Adventure in 1223.4: Awareness 1 xp, Single Weapon 2 xp, Latin 1 xp, Survival 1 xp. Warping 2 xp (from getting embiggened, twice)
1224: Athletics 5 xp, Latin 5 xp, Single Weapon 15 xp, Survival 5 xp
1225: Area Lore: Burgundy 5 xp, Etiquette 5 xp, Hunt 5 xp, Single Weapon 15 xp
1226: Awareness 5 xp, Brawl 5 xp, Carouse 5 xp, Single Weapon 15 xp
1227: Athletics 5 xp, Latin 5 xp, Single Weapon 15 xp, Survival 5 xp
1228: Area Lore: Burgundy 5 xp, Etiquette 5 xp, Hunt 5 xp, Single Weapon 15 xp

Loys

Original character build: through 1227.4

tranquillina-advancement

In the Ruins of Bibracte jonathanlink Tranquillina